
Description, catalog fields, rules text, and how it plays—in one place.
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Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
Abilities, attacks, weakness & resistance
Other cards from Zendikar Rising
Angel of Destiny (ZNR 314) is a white creature — Angel Cleric from the Zendikar Rising expansion. It has flying and double strike and causes both players to gain life equal to combat damage your creatures deal to a player. If at your end step you have at least 15 life more than your starting life total, any player this creature attacked this turn loses the game.
Catalog pricing data as of 30 Apr 2026, 04:59
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