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Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
Abilities, attacks, weakness & resistance
Other cards from Zendikar Rising
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Angel of Destiny (ZNR-314) is a white Creature — Angel Cleric from Zendikar Rising with flying and double strike. It grants life to both you and damaged players whenever your creatures deal combat damage to a player, and it has a lethal end-step trigger that can make players who were attacked by it lose the game if you are 15 or more life above your starting total. This card functions as a high-impact finisher and lifegain engine that can both stabilize your life total and win via its alternate loss condition.
Catalog pricing data as of 25 Apr 2026, 20:04