
Description, catalog fields, rules text, and how it plays—in one place.
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Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
Abilities, attacks, weakness & resistance
Other cards from Zendikar Rising
Angel of Destiny (ZNR-2) is a creature — Angel Cleric from Zendikar Rising printed at mythic rarity. It has flying and double strike and triggers life gain for both players whenever one of your creatures deals combat damage to a player. Its end step conditional state-win ability can cause players the creature attacked to lose the game if you are 15 or more life above your starting total.
Catalog pricing data as of 19 Apr 2026, 14:32
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