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Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Abilities, attacks, weakness & resistance
Other cards from Zendikar Rising
Allied Assault (ZNR-1) is an uncommon white Instant from Zendikar Rising. It gives up to two target creatures +X/+X until end of turn, where X is the number of creatures in your party (0–4), with the value set as the spell resolves. It functions as a scalable combat trick for party-focused decks, usable for either single large pumps or splitting buffs between two attackers or blockers.
Catalog pricing data as of 12 Apr 2026, 08:37
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