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Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment. As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step.
Abilities, attacks, weakness & resistance
Other cards from Worldwake
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Quest for Renewal (WWK 110) is a green enchantment from the Worldwake set. It gains quest counters whenever your creatures become tapped and, once it has four or more counters, causes all your creatures to untap during each other player’s untap step. This enables defensive or resource-focused strategies by letting your creatures be available on opponents’ turns without interfering with your own untap step.
Catalog pricing data as of 21 Apr 2026, 07:57