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Whenever an enchantment you control enters, scry 1. {2}{W}: This creature gets +1/+1 until end of turn for each enchantment you control.
Abilities, attacks, weakness & resistance
Other cards from Wilds of Eldraine
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Slumbering Keepguard (WOE-29) is a one-mana White Creature — Human Knight from Wilds of Eldraine. Whenever an enchantment you control enters, you scry 1, and for {2}{W} it gets +1/+1 until end of turn for each enchantment you control. It scales with enchantment-heavy strategies, serving as both a scry enabler and a pumpable early blocker or finisher depending on enchantment count.
Catalog pricing data as of 18 Apr 2026, 15:31