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Whenever an enchantment you control enters, scry 1. {2}{W}: This creature gets +1/+1 until end of turn for each enchantment you control.
Abilities, attacks, weakness & resistance
Other cards from Wilds of Eldraine
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Slumbering Keepguard (WOE 29, foil) is a 1/1 White Creature — Human Knight from the Wilds of Eldraine set. It scries 1 whenever an enchantment you control enters the battlefield. For {2}{W} you can pump it, giving it +1/+1 until end of turn for each enchantment you control, supporting enchantment-focused strategies.
Catalog pricing data as of 2 May 2026, 10:24