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Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura.
Abilities, attacks, weakness & resistance
Other cards from Visions
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Hope Charm (VIS 8) is a white common instant from the Visions expansion. It is a modal spell that lets you choose one of three effects: grant first strike to a creature until end of turn, gain 2 life, or destroy an Aura. The card functions as a flexible one-mana answer across combat, life gain, and enchantment removal roles in decks that include Visions-legal cards.
Catalog pricing data as of 18 Apr 2026, 16:30