
Description, catalog fields, rules text, and how it plays—in one place.
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At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.
Abilities, attacks, weakness & resistance
Other cards from Visions
Elkin Lair is a World Enchantment from Visions that carries the World supertype and costs {3}{R}. At the beginning of each player's upkeep that player exiles a random card from their hand and may play that card this turn, otherwise it is put into their graveyard at the next end step if not played. Because it is a World, it will replace any existing World enchantment when it enters the battlefield, enforcing the world rule interaction with other Worlds.
Catalog pricing data as of 30 Apr 2026, 14:25
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