
Description, catalog fields, rules text, and how it plays—in one place.
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When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.
Abilities, attacks, weakness & resistance
Other cards from Unstable
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GO TO JAIL (UST 8, foil) is a white enchantment from the Unstable set that exiles an opponent's creature when it enters and returns it when the enchantment leaves. The controller of the exiled creature must roll two six-sided dice on their upkeep and if they roll doubles the enchantment is sacrificed. The card is a silver-bordered, humorous design intended for casual play rather than tournament constructed formats.
Catalog pricing data as of 17 Apr 2026, 22:12