
Description, catalog fields, rules text, and how it plays—in one place.
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When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.
Abilities, attacks, weakness & resistance
Other cards from Unstable
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GO TO JAIL (UST-8) is a white enchantment from the Unstable expansion that exiles an opponent’s creature while the enchantment remains on the battlefield. When the enchanted creature’s owner begins their upkeep they roll two six-sided dice and if they roll doubles the enchantment is sacrificed and the creature returns. The card plays on the set’s humorous, non-tournament silver-bordered design by using literal dice rolls and exile-as-prison wording rather than standard tournament mechanics.
Catalog pricing data as of 17 Apr 2026, 13:16