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Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn.
Abilities, attacks, weakness & resistance
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Holy Armor (collector number 24) is an Enchantment — Aura that enchants creatures. Enchanted creature gets +0/+2 and you can pay {W} to give it an additional +0/+1 until end of turn. Its low casting cost and static toughness boost make it a cheap defensive option for white creature decks.
Catalog pricing data as of 14 Apr 2026, 14:03