
Description, catalog fields, rules text, and how it plays—in one place.
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When X enters, you may put it into target opponent's hand. If you do, as long as it remains in their hand, that player can't cast X and they play with their hand revealed. During your turn while X is in an opponent's hand, you may activate abilities of nonland permanents opponents control. If you activate the crew or saddle ability of a permanent this way, gain control of it until end of turn. Untap it. It gains haste until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Unknown Event
X, Mystery Racer (RZ05i) is a Legendary Creature — Human Spy from the Unknown Event set that costs {3}{U}{B} and is a 5/5. When it enters, you may give it to an opponent’s hand, locking them out of casting it and forcing them to reveal their hand while it remains there. While it is in an opponent’s hand on your turn, you can activate abilities of nonland permanents they control and can temporarily gain control of creatures with crew or saddle abilities, untap them, and grant haste until end of turn.
Catalog pricing data as of 22 Apr 2026, 17:31
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