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When you cast The Water Maro, create a token that's a copy of it, except the copy isn't legendary. The Water Maro's power and toughness are each equal to the number of permanents you control that are tokens and/or have the word "Maro" in the name.
Abilities, attacks, weakness & resistance
Other cards from Unknown Event
The Water Maro (RZ01b) is a Legendary Creature — Elemental from the Unknown Event set printed in English. When cast it creates a non-legendary token copy of itself, and its power and toughness are each equal to the number of permanents you control that are tokens or have “Maro” in their name. Its variable stats and token-copying interaction support token strategies and name-themed synergies.
Catalog pricing data as of 21 Apr 2026, 07:11
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