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Target creature you control fights target creature you don't control. Score one point for your team. Exile Take the High Ground.
Abilities, attacks, weakness & resistance
Other cards from Unknown Event
Take the High Ground (CG13) is a green sorcery from the Unknown Event set that costs {G}. It causes a creature you control to fight an opponent's creature and includes an instruction to score a point for your team, then is exiled after resolution. From a promotional or event product tied to an Unknown Event set.
Catalog pricing data as of 22 Apr 2026, 18:54
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