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Haste Whenever Must Be Knights attacks, if defending player controls an Enchanting Tale, Must Be Knights deals damage equal to its power to any target. (Enchanting Tales have the expansion code WOT. Other versions of them don't count.)
Abilities, attacks, weakness & resistance
Other cards from Unknown Event
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Must Be Knights (UNK-UR02a) is a red Creature — Human Knight from the Unknown Event expansion. It has haste and an attack-triggered ability that deals damage equal to its power to any target if the defending player controls a specific subtype of enchantment called an Enchanting Tale. Its 2/2 body for {1}{R} makes it a fast, low-cost aggressive option that can provide direct damage when the trigger condition is met.
Catalog pricing data as of 18 Apr 2026, 18:44