
Description, catalog fields, rules text, and how it plays—in one place.
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When you encounter this phenomenon, starting with the next player in turn order, that player chooses a permanent type. The next player chooses a number between 1 and 10. The next player chooses a keyword counter. Then reveal and resolve the following ability with those words. (don't reveal the second ability before the words have been chosen!) Each player creates a token that's a copy of a [permanent] and puts [number] +1/+1 counters on it. If it's not a creature, it becomes a 0/0 creature in addition to its other types. It enters with [keyword] counter.
Abilities, attacks, weakness & resistance
Other cards from Unknown Event
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Mad Labs (PLA016) is a Phenomenon from the Unknown Event set that resolves a multi-step, player-driven effect when encountered. Players sequentially choose a permanent type, a number from 1 to 10, and a keyword counter, then each player creates a token copy of a permanent and places that many +1/+1 counters on it while noncreature permanents become 0/0 creatures in addition to their other types. The created tokens also enter with the chosen keyword counter, producing a variable and chaotic board state influenced by multiple players' choices.
Catalog pricing data as of 19 Apr 2026, 03:54