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Gain control of target creature, planeswalker, or equipment until end of turn. Untap that permanent. It gains haste until end of turn. If it's an equipment, attach it to a creature you control. Score one point for your team. Exile Join the Winning Team.
Abilities, attacks, weakness & resistance
Other cards from Unknown Event
Join the Winning Team (CR03d) is a red sorcery from the Unknown Event expansion. It gains control of a target creature, planeswalker, or equipment until end of turn, untaps it, and gives it haste, attaching equipment to a creature you control if applicable. The spell exiles itself after resolution and also includes a non-game 'score one point for your team' line as flavor.
Catalog pricing data as of 21 Apr 2026, 11:32
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