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Flash When this enchantment enters, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).
Abilities, attacks, weakness & resistance
Other cards from Unfinity
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Get Your Head in the Game (UNF 10) is a white Enchantment from Unfinity that has Flash and an enter-the-battlefield triggered ability. When it enters, it exiles a target nonland permanent until the enchantment leaves the battlefield and must then be placed touching your head as a functional game requirement. The card enforces a physical action (must touch your head while on the battlefield) which is a silver‑border, whimsical rule element distinct from tournament‑legal black‑border cards.
Catalog pricing data as of 19 Apr 2026, 22:24