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At the beginning of your upkeep, put a hunger counter on this enchantment. Then destroy this enchantment if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy this enchantment.
Abilities, attacks, weakness & resistance
Other cards from The Dark
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Fasting (DRK-7) is a white enchantment from The Dark. It lets you skip your draw step to gain 2 life instead, while accruing hunger counters each upkeep and destroying itself if it reaches five. The card also immediately destroys itself if you draw a card by any means, creating a tension between card advantage and incremental life gain.
Catalog pricing data as of 25 Apr 2026, 13:11