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Creatures you control get +1/+1. {5}{W}: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.
Abilities, attacks, weakness & resistance
Other cards from The Brothers' War
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In the Trenches (BRO 301, foil) is a white Enchantment from The Brothers' War that grants all your creatures +1/+1. It has a one-time activated ability for {5}{W} that exiles a target nonland permanent you don’t control until this enchantment leaves the battlefield. The card is often used both as a permanent pump effect and a single-use removal/replacement tool that can temporarily remove key opposing permanents.
Catalog pricing data as of 5 May 2026, 05:00