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Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Abilities, attacks, weakness & resistance
Other cards from Tenth Edition
Regeneration (10E-290) is an Enchantment — Aura from Tenth Edition that enchants a creature. For {G} you can regenerate the enchanted creature, causing the next event that would destroy it this turn to instead tap it, remove it from combat, and remove all damage. As an Aura with mana value 2 and green color identity, it functions as a cheap protective effect commonly used to save key creatures.
Catalog pricing data as of 2 May 2026, 11:17
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