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Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent of their choice for that player to ignore this effect until end of turn. {1}{U}: Return this Aura to its owner's hand.
Abilities, attacks, weakness & resistance
Other cards from Tempest
Volrath's Curse (TMP 101) is a common Enchantment — Aura from Tempest that targets and enchants a creature. The enchanted creature can't attack or block and its activated abilities can't be activated unless its controller sacrifices a permanent to ignore the effect until end of turn. You can pay {1}{U} to return this Aura to its owner's hand, allowing reuse or protection from removal.
Catalog pricing data as of 19 Apr 2026, 07:32
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