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{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Abilities, attacks, weakness & resistance
Other cards from Tempest
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Circle of Protection: Green (TMP-10) is a common white enchantment from Tempest that is part of the Circle of Protection cycle. It has an activated ability for {1} that prevents the next damage this turn from a green source you choose. The card serves as targeted single-source damage mitigation helpful against green-heavy decks or specific green creatures and spells.
Catalog pricing data as of 26 Apr 2026, 06:14