
Teenage Mutant Ninja Turtles · #110
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Alliance — Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn. Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn.
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Wingnut, Bat on the Belfry (TMT-110) is a legendary red Creature — Bat Mutant from the Teenage Mutant Ninja Turtles set. It has Alliance: whenever another creature you control enters, you choose flying, menace, or haste for Wingnut until end of turn, and whenever it attacks it gives each other attacking creature +1/+0 until end of turn. This card supports aggressive synergies by buffing attackers and granting evasive or haste options when creatures enter the battlefield.
Catalog pricing data as of 18 Apr 2026, 05:11