
Teenage Mutant Ninja Turtles Eternal · #26
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Choose two — • Jump Kick — Destroy target artifact. • Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control. • Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
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Special Move (TMC 26, Rare) is a red instant from the Teenage Mutant Ninja Turtles Eternal set. It is a modal spell with three choices: destroy an artifact; put two +1/+1 counters on an attacking or blocking creature you control; or have a creature you control deal damage equal to its power to any target and then sacrifice it. The modes support artifact removal, creature combat enhancement, or a damage-through-sacrifice utility that can be used offensively or to trigger sacrifice synergies.
Catalog pricing data as of 2 Jun 2026, 20:55