
Teenage Mutant Ninja Turtles Eternal · #26
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Choose two — • Jump Kick — Destroy target artifact. • Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control. • Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
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Special Move (TMC-26) is a red instant from the Teenage Mutant Ninja Turtles Eternal expansion. It is a modal spell that lets you choose two of three options: destroy an artifact, put two +1/+1 counters on an attacking or blocking creature you control, or have a creature you control deal damage equal to its power to another target and then sacrifice it. The card supports flexible combat and artifact answers, making it useful in aggressive red decks that want tactical burst and combat tricks.
Catalog pricing data as of 20 Apr 2026, 19:25