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One or two target creatures gain flying until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Starter 1999
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Wind Sail (S99-62) is an uncommon blue sorcery. It gives one or two target creatures flying until end of turn, providing temporary evasion. It serves as a cheap evasive enabler useful for attacking or enabling surprise blocks in casual and limited play.
Catalog pricing data as of 13 Apr 2026, 03:52