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Target player takes an extra turn after this one.
Abilities, attacks, weakness & resistance
Other cards from Starter 1999
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Time Warp (S99-56) is a blue sorcery from Starter 1999. It gives the targeted player an extra turn after the current one. The card is a classic extra-turn effect often used to advance long-term plans or capitalize on a board state.
Catalog pricing data as of 1 May 2026, 15:17