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Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
Abilities, attacks, weakness & resistance
Other cards from Special Guests
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Wanderwine Prophets (SPG-132, foil) is a Creature — Merfolk Wizard from the Special Guests set. It has Champion a Merfolk and a trigger that lets you sacrifice a Merfolk to take an extra turn after this one when it deals combat damage to a player. Its design supports Merfolk tribal decks and extra-turn strategies by tutoring or exchanging board presence for recurring advantage.
Catalog pricing data as of 4 May 2026, 23:40