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Choose three target nonenchantment permanents. Destroy one of them at random.
Abilities, attacks, weakness & resistance
Other cards from Shadowmoor
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Wild Swing (SHM 108, Uncommon) is a red sorcery from the Shadowmoor expansion. As it resolves, you choose three target nonenchantment permanents and then one of those three is destroyed at random. The card forces players to decide and accept randomness, and rulings clarify targeting and timing interactions if targets become illegal before resolution.
Catalog pricing data as of 2 May 2026, 09:57