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Whenever you cast a red spell, this creature gets +1/+1 until end of turn. Whenever you cast a green spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Abilities, attacks, weakness & resistance
Other cards from Shadowmoor
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Tattermunge Duo (SHM-218) is a Common Creature — Goblin Warrior Shaman from the Shadowmoor expansion. It gets +1/+1 until end of turn whenever you cast a red spell and gains forestwalk until end of turn whenever you cast a green spell, and both triggers can occur for multicolored spells. With a {2}{R/G} hybrid mana cost it can serve in red, green, or mixed-color aggro builds as a small evasive threat.
Catalog pricing data as of 12 Apr 2026, 10:20