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Whenever you cast a red spell, this creature gets +1/+1 until end of turn. Whenever you cast a green spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Abilities, attacks, weakness & resistance
Other cards from Shadowmoor
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Tattermunge Duo (SHM 218, Foil) is a common Goblin Warrior Shaman creature from the Shadowmoor set. It gets +1/+1 whenever you cast a red spell and gains forestwalk whenever you cast a green spell, with both triggers able to occur from dual-colored objects. Its hybrid red/green casting cost and 2/3 body make it a tempo piece that benefits decks mixing red and green spells.
Catalog pricing data as of 4 May 2026, 23:01