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Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature an opponent controls enters, you may attach this Aura to that creature.
Abilities, attacks, weakness & resistance
Other cards from Shadowmoor
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Prison Term (SHM-18) is a White Enchantment — Aura from Shadowmoor that enchants a creature. The enchanted creature can't attack or block and its activated abilities can't be activated, and whenever an opponent's creature enters the battlefield you may attach Prison Term to that creature. This card functions as a control piece by both locking down a troublesome creature and optionally moving onto newly arriving opponent creatures.
Catalog pricing data as of 16 Apr 2026, 10:13