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Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Abilities, attacks, weakness & resistance
Other cards from Shadowmoor
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Everlasting Torment (SHM 186) is a rare black-red enchantment from Shadowmoor that changes core damage and life rules. It prevents players from gaining life and makes damage unpreventable while giving all damage wither, causing damage to creatures to apply as −1/−1 counters. Its effects are global and continuous, altering how life gain and damage replacement or prevention interact in games where it’s on the battlefield.
Catalog pricing data as of 4 May 2026, 10:54