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Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
Abilities, attacks, weakness & resistance
Other cards from Shadowmoor
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Ember Gale (SHM-91) is a common red sorcery from Shadowmoor. It prevents all creatures a target player controls from blocking that turn and deals 1 damage to each white and/or blue creature that player controls. The card can be used as a temporary evasion enabler in aggressive red decks and also punishes opponents relying on white or blue creatures to defend.
Catalog pricing data as of 1 May 2026, 08:42