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Destroy all creatures. They can't be regenerated.
Abilities, attacks, weakness & resistance
Other cards from Seventh Edition
Wrath of God (7ED-57) is a white sorcery from Seventh Edition that functions as a mass-removal spell. Its single rule destroys all creatures and prevents regeneration, clearing the battlefield of creature threats. In deckbuilding it serves as a catch-all answer to wide creature boards and is often used in control or midrange strategies to reset the game state.
Catalog pricing data as of 21 Apr 2026, 09:40
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