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After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Abilities, attacks, weakness & resistance
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World at War (SLD-2208) is a red sorcery from the Secret Lair Drop set that creates an additional combat phase followed by an additional main phase after the second main phase of the turn. It has Rebound, which exiles it as it resolves and gives you the option to cast it again at the beginning of your next upkeep without paying its mana cost. The spell untaps all creatures that attacked this turn at the beginning of that new combat, enabling a second wave of attackers.
Catalog pricing data as of 28 Apr 2026, 20:47