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Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Abilities, attacks, weakness & resistance
Other cards from Scars of Mirrodin
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Asceticism (SOM 110) is a green rare enchantment from Scars of Mirrodin that grants creatures you control hexproof. It also has an activated ability for {1}{G} that regenerates a target creature. This card typically serves as both protection for your board and a recurring way to save individual creatures from destruction.
Catalog pricing data as of 3 May 2026, 15:20