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At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.
Abilities, attacks, weakness & resistance
Other cards from Salvat 2011
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Luminarch Ascension (PS11-13) is a white enchantment from the Salvat 2011 set. It gains quest counters at each opponent's end step if you didn't lose life that turn and can be tapped for {1}{W} to create a 4/4 flying Angel once it has four or more quest counters. This card functions as a defensive-value engine that rewards preventing life loss to generate large creature tokens for board presence.
Catalog pricing data as of 16 Apr 2026, 14:00