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One or two target creatures gain flying until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Portal Second Age
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Wind Sail (P02-60) is a blue sorcery from Portal Second Age. It gives one or two target creatures flying until end of turn, enabling evasive attacks or blocks. The card is a low-cost tempo play that can turn ground creatures into aerial threats for a single turn.
Catalog pricing data as of 25 Apr 2026, 22:41