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Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Abilities, attacks, weakness & resistance
Other cards from New Capenna Commander
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Vivien's Stampede (NCC-165) is a green sorcery from New Capenna Commander that costs {4}{G}{G}. It gives all your creatures vigilance, trample, and melee until end of turn and later lets you draw a card for each player dealt combat damage that turn. The card supports wide combat strategies by both enhancing attackers and converting successful damage into card advantage.
Catalog pricing data as of 30 Apr 2026, 07:21