
Mystery Booster Playtest Cards 2021 · #53
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Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
Abilities, attacks, weakness & resistance
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Bombardment (CMB2-53) is a red sorcery from a Mystery Booster playtest set that temporarily transforms your nonbattlefield owned cards into identical red sorcery spells named Missile. Those Missiles cost {R} and each deal 2 damage to any target until end of turn, including spells already on the stack becoming Missiles and affecting how they resolve. The card can function as a mass-direct-damage tool or a disruptive timing play by changing many cards’ types and abilities for a single turn.
Catalog pricing data as of 20 Apr 2026, 21:13