
Mystery Booster Playtest Cards 2019 · #27
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Draw a card. Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)
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Memory Bank (CMB1‑27) is a blue sorcery from the Mystery Booster Playtest Cards 2019 print run. Its primary effect is to draw a card, and it has the Bank mechanic allowing it to be exiled when cast from hand to be cast again from exile in a later game of the same match. This mechanic interacts with match play by carrying the card into subsequent games in exile rather than leaving it outside the game.
Catalog pricing data as of 18 Apr 2026, 01:32