
Description, catalog fields, rules text, and how it plays—in one place.
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Restart the turn, except with Do-Over in exile. (First, return all cards to where they were as the turn began. For information from hidden zones like the hand, reconstruct as best you can, and do the rest at random.)
Abilities, attacks, weakness & resistance
Other cards from Mystery Booster Playtest Cards 2019
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Do-Over (CMB1-20) is a blue instant from the Mystery Booster Playtest Cards 2019 set. It restarts the turn while exiling itself, instructing players to reconstruct hidden information as best as possible and randomize unknown ordering when needed. The card’s restart rules include guidance on undoing actions in reverse order and state that abilities do not trigger while the turn is being restarted.
Catalog pricing data as of 17 Apr 2026, 21:30