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Flying When Ezrim enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Murders at Karlov Manor
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Ezrim, Agency Chief (MKM-360) is a legendary Archon Detective creature from the Murders at Karlov Manor expansion. When Ezrim enters the battlefield, it investigates twice to create Clue artifact tokens, and it can pay {1} and sacrifice an artifact to grant itself vigilance, lifelink, or hexproof until end of turn. With flying and a 5/5 body, it functions as a midrange finisher and value engine that both produces card advantage and can become evasive or protective on demand.
Catalog pricing data as of 24 Apr 2026, 16:50