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Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Morningtide
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Stinkdrinker Bandit (MOR-80) is a creature — Goblin Rogue from the Morningtide expansion. It has Prowl allowing an alternate cheaper cost if a Goblin or Rogue dealt combat damage that turn, and it grants attacking, unblocked Rogues you control +2/+1 until end of turn. Its role is aggressive and synergetic in tribal Rogue or Goblin builds that aim to push through damage and capitalize on unblock triggers.
Catalog pricing data as of 18 Apr 2026, 00:30