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You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Each player may exile their hand and draw a number of cards equal to the amount of {E} paid this way. If seven or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.
Abilities, attacks, weakness & resistance
Other cards from Modern Horizons 3
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Wheel of Potential (MH3-422) is a red sorcery from Modern Horizons 3 that grants you three energy counters when cast. You may then pay any amount of energy to let each player optionally exile their hand and draw that many cards, with seven or more energy paid allowing you to play cards you own exiled this way until the end of your next turn. The card supports energy-based strategies and can enable multi-turn windowed access to exiled cards if a high energy payment is made.
Catalog pricing data as of 19 Apr 2026, 16:02