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You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Each player may exile their hand and draw a number of cards equal to the amount of {E} paid this way. If seven or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.
Abilities, attacks, weakness & resistance
Other cards from Modern Horizons 3
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Wheel of Potential (MH3-336) is a red sorcery from Modern Horizons 3 that grants three energy counters and then lets players pay any amount of energy. Each player who pays X energy may exile their hand and draw X cards, and if seven or more energy was paid this way you may play cards you own exiled this way until the end of your next turn. The card enables high-variance hand-resetting and graveyard-independent card access while interacting with energy as a resource for both you and opponents.
Catalog pricing data as of 27 Apr 2026, 05:28