
Description, catalog fields, rules text, and how it plays—in one place.
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You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Each player may exile their hand and draw a number of cards equal to the amount of {E} paid this way. If seven or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.
Abilities, attacks, weakness & resistance
Other cards from Modern Horizons 3
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Wheel of Potential (MH3-144) is a rare sorcery from Modern Horizons 3. Casting it gives you three energy counters, then lets each player optionally exile their hand and draw a number of cards equal to the energy paid this way. If seven or more energy is paid this way, you may play cards you own exiled this way until the end of your next turn.
Catalog pricing data as of 14 Apr 2026, 12:47